Notes on Dragon Age: Origins #11 — Delaying the inevitable Now that I’ve recovered a sample of Andraste’s ashes and cured the… Read more Killing time

Notes on Dragon Age: Origins #11 — Delaying the inevitable Now that I’ve recovered a sample of Andraste’s ashes and cured the… Read more Killing time
Notes on Dragon Age: Origins #10 — I killed a dragon I KILLED A DRAGON I had just finished with killing off… Read more I killed a dragon
Notes on Dragon Age: Origins #9 — Choices and realpolitik, deep, deep underground I have a complaint to make about the Orzammar… Read more One thing or the other
Notes on Dragon Age: Origins #8 — The uses and perils of lore as a storytelling tool The first words I wrote… Read more Werewolves! Because why not?
Notes on Dragon Age: Origins #7 — Going back to the first place that tried to kill me I’ve spent quite a… Read more You can’t go home again
Notes on Dragon Age: Origins #6 — When looking for the exit turns into “oh, just one more thing!” Depending on how… Read more Infinite subdivision and narrative investment
Notes on Dragon Age: Origins #5 — Companions are the best, except when they’re not. Dog has been a regular member of… Read more In praise of Dog
Notes on Dragon Age: Origins #4 — I was annoyed that my character didn’t speak, but it opened up the space to… Read more Performing silently
Notes on Dragon Age: Origins #3.1 I have to start this post by saying that in my last post I… Read more Improv addendum
Notes on Dragon Age: Origins #3 If a game gives me the ability to rescue a dog, I will always,… Read more On (virtual) friendship