Why play old games? Having spent four weeks writing about a twelve year old game from two console generations ago,… Read more Project Ico: Silence and singularity

Why play old games? Having spent four weeks writing about a twelve year old game from two console generations ago,… Read more Project Ico: Silence and singularity
Dear readers, let me tell you a secret. I’ve finished Ico. It’s not a long game, after all. There’s even… Read more Project Ico: Just a little longer
Between games like the original Tomb Raider, and the Uncharted series, it’s pretty clear that Ico is neither the first… Read more Project Ico: Broken to work
Sony’s 2001 Playstation 2 game Ico begins with a boy and three men on horseback. The boy shares a horse… Read more Project Ico: Fear and trembling
Josh Goldberg, a student at Rensselaer Polytechnic Institute, has built an HTML5 version of the NES classic Super Mario Bros.,… Read more Free Mario
I was an impressionable age when the Super Nintendo Entertainment System was released in 1991. I’d spent hours and hours… Read more Above the map
Evidence in a 60-second cartoon that The Matrix might secretly be the best videogame film ever made. The power-ups, running/jumping… Read more You can’t un-see it
There’s a stark difference between just stating that Ethan is Shaun’s father rather than showing the complexities of their relationship;… Read more Kids and chores
Samus Aran on shopping day, by Manuel Kilger. via Venus Patrol
This year I got to cast a ballot to help put together Kill Screen’s Top Ten Games of 2012. My… Read more Favorite games of 2012